After School Programmes

We believe in fostering a love for Science, Technology, Engineering, Arts, and Mathematics by integrating each seamlessly into engaging and age-appropriate lessons.  With our carefully crafted curriculum, we aim to nurture well-rounded individuals who can think critically and creatively, future proofing students for whatever they choose to pursue in the years ahead.

Previous topics of study include:

  • Engineering for Natural Disasters
  • STEAM of the Brain and Memories
  • Biomes and Biodomes
  • STEAM Art Creation Lab
  • STEAM Chemistry Lab

After School Programmes

STEAM Adventures in Space! (After School)

Monday 09 Feb-Mar 30 2026

A Study in Astronomy & Space ExplorationIn Term 1, we will investigate the wonders of the universe — from the night sky above us to the distant worlds humans dream of visiting. Through science learning, creative projects and real-world STEAM challenges, students will discover not just what is out there in the universe — but how we explore it, and how science, technology, engineering, art, and maths help us push the boundaries of what’s possible.

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Robotics - Foundation Class

Tuesday 10 Feb-Mar 31 2026

A class especially for children beginning to work with robots or with limited experience.  Children will work in pairs with our VEX IQ kits to problem solve as they create a solution to Term 1’s challenge.

Intro to programming.

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STEAM Astronomical Adventures

Wednesday 11 Feb-Apr 1 2026

A Study in Astronomy & Space Exploration

In Term 1, we will investigate the wonders of the universe — from the night sky above us to the distant worlds humans dream of visiting. Through science learning, creative projects and real-world STEAM challenges, students will discover not just what is out there in the universe — but how we explore it, and how science, technology, engineering, art, and maths help us push the boundaries of what’s possible.

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Robotics - Experienced Class

Thursday 12 Feb-Apr 2 2026

Robotics promotes teamwork, creative thinking, perseverance & programming skills.  Students work with a teammate to problem solve and create.  Using VEX IQ kits, newer students build from instructions while those who have been with us before will be encouraged to be creative in their build as they create a solution to Term 1’s challenge.

Coding is incorporated.

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